Production Credits




Release Date

JP December 2, 2006
NA November 19, 2006
EU December 8, 2006
AUS December 7, 2006
Wii Family Edition
NA October 23, 2011
EU November 4, 2011
Wii Mini
CA December 7, 2012
EU March 15, 2013
UK March 22, 2013
US November 17, 2013


JP October 20, 2013
EU October 20, 2013
Wii Family Edition
EU October 20, 2013

Unit(s) sold

Worldwide: 101.15 million (as of 30 June 2014)

Best selling game

Wii Sports (pack-in, except in Japan and South Korea) 82.54 million (As of 31 March 2014)
Mario Kart Wii, 35.53 million (as of 31 March 2014)


Video game console


12 cm Wii Optical Disc
8 cm Nintendo GameCube Game Disc


ATI "Hollywood"


IBM PowerPC "Broadway"[10]


512 MB Internal flash memory
SD card, SDHC card
Nintendo GameCube Memory Card

Controller input

Wii Remote (Plus), Wii Balance Board, Nintendo GameCube controller, Nintendo DS

Backward compatibility

Nintendo GameCube


Seventh generation

Preceded by

Nintendo GameCube

Followed by

Wii U


The Wii (pronounced as the English pronoun we, IPA: /wiː/) is the fifth home video game console released by Nintendo. The console is the direct successor to the Nintendo GameCube. Nintendo states that its console targets a broader demographic than that of Microsoft's Xbox 360 and Sony's PlayStation 3. It competes with both as part of the seventh generation of video game systems.

A distinguishing feature of the console is its wireless controller, the Wii Remote, which can be used as a handheld pointing device and detect movement in three dimensions. Another is WiiConnect24, which enables it to receive messages and updates over the Internet while in standby mode.

General Info


The logo for the Wii.

Nintendo first spoke of the console at the 2004 E3 press conference and later unveiled the system at the 2005 E3. Satoru Iwata revealed a prototype of the controller at the September 2005 Tokyo Game Show. At E3 2006, the console won the first of several awards. By December 8, 2006, it had completed its launch in four key markets. The Financial Times reported that as of September 12, 2007, the Wii is the sales leader of its generation, based on sales figures from Enterbrain, NPD Group, and GfK.

The Wii uses a remote instead of a controller. A main feature of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via movement and pointing through the use of accelerometer and optical sensor technology.

The only Star Fox game it's had so far was Star Fox 64, released on its Virtual Console service, although due to backwards-compatibility, Assault and Adventures are also playable with the use of Gamecube controllers. A Wii-exclusive title hasn't been announced yet, nor has a port of the SNES Star Fox. Super Smash Bros. Brawl is also a game for the Wii.

There was a rumored upcoming Wii game called Star Fox Wii. However now that the successor Nintendo Wii U is on the market, it is very unlikely that any new Star Fox title will be releases for the Wii system.


The Wii Remote is the primary controller for the console. It uses a combination of built-in accelerometers and infrared detection to sense its position in 3D space when pointed at the LEDs within the Sensor Bar. This design allows users to control the game using physical gestures as well as traditional button presses. The controller connects to the console using Bluetooth and features rumble as well as an internal speaker. The Wii Remote can connect to expansion devices through a proprietary port at the base of the controller. The device bundled with the Wii retail package is the Nunchuk unit, which features an accelerometer and a traditional analog stick with two trigger buttons. In addition, an attachable wrist strap can be used to prevent the player from unintentionally dropping or throwing the Wii Remote. In response to incidents of strap failure, Nintendo is offering a free, stronger replacement for all straps. Nintendo has also since offered the Wii Remote Jacket to provide extra grip and protection.