Super Smash Bros. Melee, often known as SSBM or Melee is a 2.5D fighting game for the Nintendo GameCube. It was released in late 2001 in America and Japan, shortly after Gamecube's launch, and early 2002 in Europe.
Like Super Smash Bros., its predecessor, Melee features gameplay unique from that of other fighting games. Compared to characters in other fighting games, Melee characters have simple movesets, lack complicated button inputs and lengthy natural combos.
In contrast, however, Melee greatly emphasizes movement and ringouts. Indeed, edge-guarding in Melee takes on much more significance than it does in most other games due to copious mid-air jumps and other methods of reaching the edge unfettered. Corneria and Venom appear as playable stages.
Gameplay
Like its predecessor, Super Smash Bros. Melee differs from traditional fighting games in that inflicting the most damage does not guarantee victory. Instead, opposing players must force their opponents beyond the boundaries of the stage. Most attacks inflict damage and can, if enough damage is dealt, knock back the enemy. Each character's health is measured by a meter that represents the damage received as a percentage. The higher the percentage value, the farther the player gets knocked back, and the easier they are to knock off the stage. Unlike other games of the same genre, in which moves are entered by button-input combinations, most moves in Super Smash Bros. Melee can be accessed via one-button presses and a joystick direction.
During battles, items related to Nintendo games or merchandise fall onto the game field. These items have purposes ranging from inflicting damage on the opponent to restoring health to the player. Additionally, most stages have a theme relating to a Nintendo franchise or a specific Nintendo game and are interactive to the player. Although the stages are rendered in three dimensions, players can only move on a two-dimensional plane. Not all stages are available immediately; some stages must be "unlocked" by achieving particular requirements.
Characters
Starter
- Mario
- Donkey Kong
- Link
- Samus
- Yoshi
- Kirby
- Fox McCloud
- Pikachu
- Peach
- Bowser
- Zelda/Sheik
- Ice Climbers
Unlockables
- Luigi
- Ness
- Captain Falcon
- Jigglypuff
- Dr. Mario
- Young Link
- Ganondorf
- Falco Lombardi
- Pichu
- Mewtwo
- Marth
- Roy
- Mr. Game & Watch
Stages
- Mushroom: Kingdom
- Mushroom Kingdom: Princess Peach’s Castle
- Mushroom Kingdom: Rainbow Cruise
- DK Island: Kongo Jungle
- DK Island: Jungle Japes
- Termina: Great Bay
- Hyrule: Temple
- Planet Zebes: Brinstar
- Yoshi’s Island: Yoshi’s Island
- Yoshi’s Island: Yoshi’s Story
- Dream Land: Fountain of Dreams
- Dream Land: Green Greens
- Lylat System: Corneria
- Lylat System: Venom
- Kanto: Pokémon Stadium
- F-Zero Grand Prix: Mute City
- Eagleland: Onett
- Infinite Glacier: Icicle Mountain
- Special Stages: Battlefield
- Special Stages: Final Destination
- Mushroom: Kingdom II
- Past Stages: Kongo Jungle
- Planet Zebes: Brinstar Depths
- Past Stages: Yoshi’s Island
- Past Stages: Dream Land
- Kanto Skies: Poké Floats
- F-Zero Grand Prix: Big Blue
- Eagleland: Fourside
- Superflat World: Flat Zone
Names in Other Languages
Language | Name | Translation |
---|---|---|
Japanese | 大乱闘 スマッシュ ブラザーズDX
(Dairantō Sumasshu Burazāzu Derakkusu) |
Great Fray Smash Brothers Deluxe |
Main Games | ||
Spin-offs | ||
Super Smash Bros. Series | ||
Other | • Cameos • Virtual Boy • Arcade • Wii • Star Fox Armada • Dinosaur Planet (game) |