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"Super Smash Bros. Brawl", often abbreviated to "SSBB" or "Brawl", is the third installment of the "Super Smash Bros. series". It was due for release December 3, 2007 on the Nintendo Wii in North America. However, it was delayed and was eventually released March 9th, 2008.

Gameplay

Following its predecessors, Brawl uses a battle system unlike that of typical fighting games. Players can choose from a large selection of characters, each attempting to knock their opponents off the screen as they fight on various stages.

Instead of using traditional health bars that start at 100% and lose value, Brawl characters start the game with 0% and the value rises as they take damage. As a character's percentage increases, the character flies farther back when hit.

When a character is knocked beyond a stage's boundary and disappears from the screen, the character loses either a life or a point depending on the mode of play. Brawl includes a function which allows players to create profiles with personalized button configurations for each control method along with their chosen username.

The characters fight each other using a variety of attacks. Players execute each move by pressing a button in conjunction with a tilt of the control stick or a press of the D-pad, depending on the mode of control.

In addition to basic attacks, characters have access to more powerful moves, known as smash attacks. Each character has four unique moves, which often cause effects besides damage to an opponent. Brawl introduces the ability to perform character-specific super attacks, referred to as "Final Smash" moves.

Significantly more powerful than regular attacks, these moves have a wide variety of effects that range from nearly unavoidable blasts to temporary transformations. Final Smash moves may be performed upon destroying a Smash Ball, an item bearing the Smash Bros. logo.

Characters can use items ranging from projectiles to melee weapons; each has a different effect on the characters around it. Although many items have returned from previous Super Smash Bros. games, new ones have been introduced as well.

Some returning items have changed appearance and function. Two varieties of items, Assist Trophies and Poké Balls, temporarily summon guest characters and Pokémon, respectively, that generally aid the summoner. They cannot be controlled by players and are usually invincible.

Characters

Veterans

  • Mario
  • Luigi
  • Peach
  • Bowser
  • Donkey Kong
  • Yoshi
  • Kirby
  • Link
  • Zelda/Sheik
  • Ganondorf
  • Samus
  • Fox McCloud
  • Falco Lombardi
  • Pikachu
  • Jigglypuff
  • Captain Falcon
  • Ness
  • Ice Climbers
  • Marth
  • Mr. Game & Watch

Newcomers (18)

  • Diddy Kong
  • Meta Knight
  • King Dedede
  • Toon Link
  • Zero Suit Samus
  • Wolf O'Donnell
  • Pokémon Trainer (Squirtle, Ivysaur, Charizard)
  • Lucario
  • Lucas
  • Ike
  • Pit
  • Wario
  • Olimar
  • R.O.B.
  • Snake
  • Sonic

Stages

Brawl Stages

  • Battlefield
  • Final Destination
  • Delfino Plaza
  • Mushroomy Kingdom
  • Mario Circuit
  • Luigi's Mansion
  • Mario Bros.
  • Rumble Falls
  • 75m
  • Yoshi's Island
  • Bridge of Eldin
  • Pirate Ship
  • Norfair
  • Frigate Orpheon
  • Halberd
  • Lylat Cruise
  • Pokémon Stadium 2
  • Spear Pillar
  • Port Town Aero Dive
  • New Pork City
  • Summit
  • Castle Siege
  • Flat Zone 2
  • Skyworld
  • WarioWare, Inc.
  • Distant Planet
  • Smashville
  • PictoChat
  • Hanenbow
  • Shadow Moses Island
  • Green Hill Zone
  • Melee stages
  • Rainbow Cruise

Melee Stages

  • Jungle Japes
  • Temple
  • Brinstar
  • Yoshi's Island
  • Green Greens
  • Corneria
  • Pokémon Stadium
  • Big Blue
  • Onett

Names in Other Languages

Language Name Translation
Japanese 大乱闘 スマッシュ ブラザーズ X

(Dairantō Sumasshu Burazāzu Ekkusu)

Great Fray Smash Brothers X
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